Former Housemarque game director Harry Krueger discusses focusing on sustainable growth and learning from past mistakes in AAA development.
In May, former Housemarque game director Harry Krueger launched Cosmic Division, a new indie studio based in downtown Helsinki. Co-founded by design director Henri Mustonen and COO Mika Laaja, the studio is focused on sustainability and staying grounded. Krueger aims to build a long-lasting studio rather than one that burns out quickly, emphasizing the importance of enduring success.
Krueger emphasizes Cosmic Division's commitment to responsible ambition, prioritizing talent, managing project scope, and maintaining a healthy runway. The studio secured funding in a seed round and is focused on building a strong development team. Their first game will draw on their experience in creating action games while aiming to establish a unique identity for Cosmic Division.
The team's AAA background has influenced their approach, teaching them the pitfalls of excessive scale and ambition. Krueger advocates for a balanced and realistic design process, focusing on essentials to avoid mediocrity. He stresses the importance of maintaining a clear creative vision while ensuring the studio's long-term sustainability.