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EA Launches EA Advertising Platform for In-Game Marketing

US publishing giant Electronic Arts is launching EA Advertising, a new platform that allows brands to market directly to consumers via gameplay.

EA Launches EA Advertising Platform for In-Game Marketing

US publishing giant Electronic Arts is launching EA Advertising, a new platform that allows brands to market directly to consumers via gameplay.

Electronic Arts is introducing EA Advertising, a platform enabling brands to advertise directly to players within gameplay. The platform offers dynamic, real-time placements like stadium signage and in-game content, aiming to enhance the player experience. Brands can utilize custom integrations for specific games and audiences, including in-game challenges and ad units in EA's sports games.

Moreover, EA provides enhanced targeting and measurement capabilities for brands to efficiently reach audiences through a property ad server and SDK tailored for the Frostbite engine. Major brands such as Visa, Lowe's, Red Bull, Mountain Dew, Xfinity, and Peacock have already joined the platform. EA's Chief Experiences Officer, David Tinson, emphasized the opportunity for brands to engage with players in ways that add value and respect the player experience.

While in-game advertising is not new, it remains a topic of debate within the industry. Take-Two's CEO, Strauss Zelnick, recently expressed concerns about in-game ads in premium titles, highlighting the need for fairness. EA has previously faced challenges with in-game advertising implementation. Currently, EA is undergoing a $55 billion leveraged buyout led by Saudi Arabia's Public Investment Fund, with $20 billion financed through debt, expected to conclude by June 2027.

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