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The Low-Profile Team Powering Major Gaming Franchises

Wolfjaw has run the backend architecture for some of the biggest franchises in gaming – but thinks the future lies outside AAA

The Low-Profile Team Powering Major Gaming Franchises

Wolfjaw has run the backend architecture for some of the biggest franchises in gaming – but thinks the future lies outside AAA

Following various career stints, Mitch Patterson founded Wolfjaw Studios in 2018 with a focus on backend infrastructure for game development. The studio, based in Troy, New York, has worked with major clients like Unity, Bungie, Take-Two Interactive, Riot Games, and Electronic Arts, contributing to games such as Destiny 2, NBA 2K, and Subnautica.

Despite the industry debate on whether exdev studios should create original titles, Patterson emphasizes Wolfjaw's commitment to problem-solving and supporting existing games rather than venturing into game development. The studio's stability in backend work has led to long-term collaborations with clients like NBA 2K, Innersloth, and Bungie, ensuring ongoing support post-launch.

Wolfjaw's success lies in its ability to remain unnoticed while providing essential backend services, such as server management and scaling. The studio's reputation for reliability and trustworthiness has led to client referrals and a steady growth trajectory within the gaming industry.

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