Game engine Godot has updated its contribution policies to prohibit AI-generated code contributions and introduce stricter rules for new contributors to reduce the growing burden on maintainers reviewing pull requests.
Godot has decided to ban AI-generated code contributions as part of its updated policies. The changes aim to alleviate the increasing workload on maintainers who review pull requests. The game engine has experienced a significant rise in open pull requests in recent years, attributed to high community engagement, meticulous review processes, and a shortage of qualified reviewers.