Social media post follows claims by departed staff that the firm was no longer capable of supporting idtech
A recent social media post from id Software reassured the public that the studio still possesses the necessary team to continue developing their renowned games and technology. This statement comes after significant staff reductions within the Xbox portfolio led to concerns about the future of the idtech engine, utilized in creating titles like Doom, Wolfenstein, and Indiana Jones and the Great Circle.
The post emphasized that the current team size is similar to when DOOM (2016) was in development, highlighting their commitment to a collaborative and inclusive studio culture. This follows earlier reports indicating that the layoffs had severely impacted idtech's maintenance capabilities, with some former employees suggesting its demise.
Contrary to speculations, Microsoft clarified that multiple individuals are actively working on idtech across different locations, dispelling rumors of its abandonment. The company remains dedicated to upholding its legacy of innovation and quality, despite the recent workforce adjustments.